The ECM format allows you to reduce the height and width of a normal CD image file (BIN, CDI, NRG, CCD, or another format which uses raw sectors; results can vary greatly). It works by eliminating the Error Correction/Detection Codes (ECC/EDC) from each sector anytime you can. The encoder automatically adjusts to different sector types and automatically skips any headers it encounters. The results will change depending on how much redundant ECC/EDC details are present. Note that for “cooked” ISO files, there will be no reduction.
With Packages, you can define which applications, bundles, documents or folders should be area of the payload of your respective installation packages and where they should be installed. You can even set exactly what the owner, group or permissions of the payload items should be upon installation. And if you have to also install a current package, just import it so that it might be put into your distribution.
A Tale within the Desert (ATITD) is really a groundbreaking online MMORPG with rich variety in gameplay, that allows you to build kingdoms in the ground-up, actively connect to your fellow-people, and reside in an easy society where one can do almost anything; be described as a merchant, a courier, a builder, a designer, a cook, an explorer, a strategist, a king… or most of these and much more! In fact if you learn your individual part that hasn’t been provided for, pass a law to do it! Whatever you decide, Egypt awaits you in “A Tale in the Desert”
Main features: Red Eye Reduction, Brightness, Contrast, Sepia, Exposure, Levels, Gain & Bias, Color Filter, NTSCColorFilter, Hue, Saturation, Lightness, Desaturate, Gamma, Blend (22 modes), Rotate, Diffuse, Interlace, Flip Horizontal, Flip Vertical, GrayScale, Invert , Sharpen, Smooth, Blur, MotionBlur, Gaussian Blur, Edge Detect, RankOrderFilter, Emboss, Pixelate, Mean Removal, Invert,Contrast Stretch, Equalize, Replace Color, Custom 3×3 matrix filter, Oil Paint, good quality Crystalize, Bilinear Scaling, Stretch, Polar Coordinates, Shape Distort, Barrel Distort, Twirl, Wave, Water Drops, Surface Wave, PageCurl, TrimPicture, Create Chroma masks, Render Clouds, Render Wood, Render Marble, Render Textile, Render Labyrinth, Map, ChannelMixer, ImageComparer and a IProgressHandler Interface support for every single filter.
Stix challenges you to destroy structures while avoiding alien patrols. But take care; an individual mistake and one of the structures could become your grave. Each structure is made from sticks associated with the other by fragile connections. Travel over a connection enough times, and you may break it. When a stick is not attached to the remaining portion of the structure, it’s going to be destroyed. When the whole structure is destroyed, you may win the amount. But don’t permit the stick you are standing on be destroyed before this! Also, look out for the aliens! They patrol each level, if they catch you they are going to kill you.